William Gibson’s new novel, Agency, is a sequel to his superb The Peripheral, which is arguably one of the best of three or four time travel novels ever written. Here he continues with several of the same characters, still exploring the peculiarities of the Stubs, and it is clear now that the matter at hand is alternate solutions to a set of problems faced in the present world.
Wilf Netherton, Ainsley Lowbeer, Ash, and Rainey intervene in a new stub that is on the brink of nuclear war. As the narrative unfolds, it become evident that this is not Our World. The 2016 presidential election did not go the way ours did, for one thing.
But the changes seem minor as far as they go.
At a certain point, though, none of these distinctions matter, because Gibson has tapped into the truth that we all live in our own stubs. Reality is comprised of an enormous amount of shared background, but details vary across a variety of platforms—social, economic, cultural, educational, political, informational, geographical, and temperamental.
By separating them out as if they were physically distinct realities, Gibson permits an examination of the elements that comprise distinctive characteristics—with the possibility of corrective interference. In the case of the first novel, the stub was based on aspects of rural, post-agrarian southern culture. In this new novel, it is very much West Coast venture capitalist techie.
Verity has just been hired by a company called Tulpagenics to beta test an interactive piece of eyewear. Immediately, Gibson is playing a long game through naming. Verity, which is linked to truth, to verify, to, ultimately, reality, and Tulpa, a concept of spiritualism coming from the Tibetan sprulpa, meaning “emanation” or “manifestation.”
It seems simple enough. Verity, though, apparently has been chosen because she has been successfully avoiding media attention after her breakup with a billionaire entrepreneur named Stetson, who generally drew the attention of all the popular sources of celebrity quasi-news. Verity has been sleeping on the couch of a friend named Joe-Eddy, who in his own way is a highly resourceful independent…something. Her ability to stay invisible seems important to Tulpagenics for this field test.
The glasses, though…she becomes quickly acquainted with Eunice, who turns out to be an AI program of fairly unique characteristics. They begin to build rapport. In fact, Eunice becomes so important to Verity that—
Enter Wilf Netherton, Ainsley Lowbeer, and Connor from the last novel. The stubs, using the same sort of informational technology Lowbeer and Netherton avail themselves of, can interact. To remind, Connor is a veteran given purpose in The Peripheral as an operative who then becomes the chief of security (bodyguard) of his friend-elected-president, Leon. Connor is remarkable at remote operations—drones—and is enlisted here to assist Verity and Eunice to avoid capture and death at the behest of the parent company of Tulpagenics, Cursion. (Cursion roughly means “running, to run.”)
This stub is edging close to nuclear war. Lowbeer and company are intent on bringing it back from that edge. Eunice may be instrumental to that. It is hinted at—strongly—that while the stubs are not part of the “main” continuum, events in them have an effect. Of course, there’s some question raised as to whether the London of 2136 is the main continuum, but that’s a question to be answered (perhaps) later.
Gibson’s narrative approach is fascinating. A series of otherwise ordinary-seeming actions around key moments of invention that accumulate to a climax that, in hindsight, feels right and inevitable but still comes as a surprise. Occasionally it seems that if you take any given paragraph out and examine it, there’s not much in it, but the wavefront generated in context is inexorable. He has always presented as a “simple” writer, but this is a serious misjudgment. And the long game he always indulges impresses in ways we least expect.
But one thing he is completely engaged with is the idea of emergent properties of intelligence. In Neuromancer the end-game was the creation-emergence of a fully autonomous A.I. In each of his fictive creations, there is this fascination and examination of what might loosely be termed Singularites (they aren’t, but the road leading to them feels the same), and in this current work he’s playing across continua while dealing with the same suite of notions about A.I. and pivot points and paradigm shifts.
It’s not that he’s writing about the same idea. It’s that the idea is so massively encompassing that one can almost say everything is about it.
In this formulation, the Singularity can be used to label any moment where enough different threads and forces converge to leverage a pronounced conceptual change. Before this moment, we knew the world one way. After it, we see things differently.
He achieved this revelation to great effect in his previous trilogy, which was not science fiction so much as science fiction-al. It was entirely set in our present world, with only changes in emphasis about the technology and the ways in which it manifests and is manipulated, yielding a portrait of a paradigm shift in process. He seems to be plowing the same fields in this present work, only from a determinedly SFnal position, that of a species of time travel which is based on the communication of information across continua. The effect, interestingly, is similar to what one might experience traveling from one segment of our global society to another, with the attendant culture shocks and privileged dispositions in play.
In this, Gibson shows himself to be one of the sharpest observers we have, whose work is subversively relevant. He understands how all this “development” impacts and has a genius for dramatizing emergent properties while spinning a fascinating yarn.